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Odhinn Kohout
Odhinn444



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Toronto, Canada

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June 2005

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27 September 2008

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Breakdown
Maya, Photoshop
September 2008


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Did this for fun with the base mesh done in Maya and the sculpting in MudBox. Used Photoshop to blend the back and foregrounds together as well as to adjust the lighting a bit.
About three weeks to complete working on it off and on.
Looking forward to the release of MudBox 2
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