Odhinn Kohout Odhinn444 Location: Toronto, Canada Member Since: June 2005 Last Updated: 27 September 2008 Portfolio Views: 3172 Chosen as Favorite: 1
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Breakdown Maya, Photoshop September 2008
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Did this for fun with the base mesh done in Maya and the sculpting in MudBox. Used Photoshop to blend the back and foregrounds together as well as to adjust the lighting a bit.
About three weeks to complete working on it off and on.
Looking forward to the release of MudBox 2